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06.03.2024

3D Design

How low-poly graphics are used in 3D games

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Graphics are the most important element in modern games. And while some developers strive to reproduce a photorealistic picture that does not differ from reality, others, on the contrary, prefer simple images that are not overloaded with details. In the second case, we are most often talking about low-poly graphics, or low poly — a special style in which the number of polygons in the models is reduced to a minimum.

One of the most striking representatives of low poly games is the sandbox game Minecraft, where all objects consist of cubes, on which low-resolution textures are superimposed. And despite such simplicity in design, the project managed to earn worldwide popularity and millions of fans.

In this article, we will talk about the techniques used by game developers to create impressive 3D games with low-poly graphics.

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When should you use low poly graphics?

Mobile games

Smartphones are characterized by limited computing power and relatively small screens, due to which reducing the number of polygons will allow to achieve the most smooth gameplay and fast rendering. In addition, the use of low poly will make the project accessible to users with outdated devices, and this will have a positive effect on the number of downloads.

Indie games

Independent developers are often faced with limited financial resources, and low-poly graphics can be a great way out of this situation. Its creation requires much less time and effort compared to high-poly, and the excellent visual style will help the project succeed in the market.

Artistic and stylized games

The simplified nature of low poly graphics allows developers to create impressive and memorable game worlds with a unique inner atmosphere.

There are nuances when creating low-poly graphics. Yes, you can just randomly reduce the number of polygons, and you will really get a low poly style, but do not expect success from such a project. Most likely, with this approach, you will get weak and unattractive models that are unlikely to arouse great interest among gamers.

Therefore, let's consider the basic rules and techniques used by professional developers to achieve a cool result:

  • Design planning. Before plunging into the creation of low poly, you should carefully design the visual design of the game: determine the style, color palette and general aesthetics. This will ensure a good level of consistency in the team and optimize work processes.
  • Effective placement of landfills. It is very important to keep a sufficient concentration of polygons in places that have the maximum effect on the appearance of the object, for example, on the faces of characters, equipment, etc. This will allow maintaining the attractiveness and recognition of the models without compromising efficiency.
  • Emphasis on silhouettes. Clear silhouettes allow players to quickly identify objects, even in conditions of limited detail. Therefore, when working with low poly style, you should pay special attention to the clarity of shapes and contours of objects.
  • A selection of simple textures. Complex textures can overload low-poly images and negatively affect the appearance of the model, so in low poly it is better to give priority to simpler options, but with bright colors. In addition, minimizing textures also has a positive effect on project performance.
  • Competent use of light and shadow. Effective use of lighting makes low-poly models more voluminous, deep and visually attractive.
  • Balance of 2D and 3D graphics. Competent combination of 2D elements with 3D models can provide impressive results in low-poly graphics. The correct solution would be to use 2D methods when creating the environment: leaves, trees, stones, and use 3D components in the development of characters and objects with which the player will be able to interact.
  • Using LOD methods. The level of detail of objects cannot be static. To improve performance, it is better to create several versions of the model with different polygon counts, the number of which will decrease as you move away from the screen.
  • Optimization of objects. After creating low poly objects, it is worth considering options for their optimization. For example, in some cases, you can remove invisible or unnecessary polygons, simplify the geometry, or merge overlapping vertices. This will further increase productivity without compromising quality.
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Development of games with low-poly graphics in Arionis

The simple but stylish visual performance of low poly games attracts the attention of a wide range of gamers. And the colossal success of Roblox, Minecraft and many similar projects once again demonstrates the demand for this direction in game development. If you have ideas for launching your own low poly game, please contact Arionis. We will provide a team of professional game designers, artists and animators who will help turn your idea into reality and bring a successful product to the market!

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