Game development in Unity (C#)
Game development on Unity (C#) is one of the key areas of work of Arionis. This engine is a recognized global standard in creating games for PC, mobile devices and consoles due to its versatility, cross-platform and wide functionality.
We offer our clients professional support at all stages of Unity development. Our team brings together experienced developers, artists, and game designers, which allows us to implement competitive game projects.
With technical expertise, deep market understanding, and years of experience in game development, Arionis creates games in Unity and C#, implementing projects of various scales and specificities. The team offers clients flexible and effective IT solutions that meet the current requirements of the game development industry and the expectations of target audiences.
Why is Unity so popular in game development?
Since its introduction in the early 2000s, Unity has become one of the most popular and sought-after engines in game development. In 2024, more than half of all products in the gaming industry were created on Unity. There are several main reasons for this popularity:
Cross-platform compatibility
Unity allows you to create games for over 25 platforms, including Windows, macOS, iOS, Android, Xbox, PlayStation, WebGL, Nintendo Switch, and more. This allows you to develop games for mobile, PC, consoles, VR/AR solutions, and web platforms, as well as test the product on these environments during development. This versatility opens up wide opportunities for product distribution, expanding the audience, and significantly reduces porting costs (adaptation to other platforms).
Intuitive interface and fast results
The visual scene editor makes working with objects and interfaces in Unity much easier, which speeds up the process of creating a game and launching it. A large number of ready-made components and systems minimizes the need for manual programming. In addition, the Unity Asset Store contains thousands of ready-made assets, plugins, models, scripts and templates - from interfaces and graphics to particle effects for 3D games. All of this is regularly updated and supported.
A library with thousands of plugins speeds up development and reduces its cost. For example, it allows you to save on creating levels, character models, or AI behavior templates.
Flexibility and scalability, support for C# scripts
The main programming language for Unity is C#, so the engine allows you to write your own scripts in this language, create custom systems, tools and modules, and integrate third-party libraries and APIs. This ability is a great advantage if the client is interested in creating customized solutions.
Unity allows you to increase the flexibility, engagement and replayability of the product, as well as to build on top of competitors. Support for C# makes the programming process on Unity more scalable and manageable, reducing development costs. The modular structure of components reduces the risk of bugs and optimization problems. Additionally, numerous tools for creating visual effects and animations are supported, as well as modern rendering pipelines, which simplifies game production.
Support for 2D and 3D technologies
Unity is great for creating simple 2D games (Sprite Editor, Tilemap, Physics 2D) as well as full-fledged 3D projects, thanks to its wide range of tools for working with animation, physics, 3D models, and interaction with objects.
Unity3D's powerful graphics capabilities (including NVIDIA's built-in PhysX physics engine and Mecanim animation system) allow you to create large-scale projects with high-quality graphics. A set of tools for working with textures, lighting, complex animation and physics provides the most realistic gaming experience.
Rapid Prototyping and Time-to-Market
Game programming in C# and Unity allows you to create working prototypes and MVPs much faster than with other engines, quickly test ideas, and port the product to different devices. This significantly speeds up the time to market for your product.
The process is accelerated by:
- intuitive interface (visual scene editor allows you to quickly add objects and configure components without the need to write code from scratch);
- a large library of ready-made resources, including models, scripts, animations and UI elements;
- flexible programming language – game development in C# allows you to quickly create and change game logic without complex integrations, because this language is powerful and widely used;
- built-in debugging and testing tools – you can run the game and make changes directly in the editor, in real time, which speeds up iterations.
The engine supports prototyping and customization tools. Visual Scripting (Bolt) allows you to create game logic without writing code. Shader Graph and VFX Graph allow you to create visual effects and shaders without code, and Timeline and Cinemachine open up wide possibilities for creating cutscenes and interactive storytelling.
Tools for AR/VR products
Unity is actively used to create AR/VR applications (augmented and virtual reality) - the engine officially supports and integrates well with the AR/VR SDK and platforms ARKit (Apple), ARCore (Google), the cross-platform SDK Vuforia, the mixed reality headset Microsoft HoloLens, VR headsets Meta (Oculus), HTC Vive and Magic Leap.
Unity also offers ready-made solutions for gesture and motion processing, user position tracking, 360° scene rendering, 3D interaction, and other aspects of VR/AR. Powerful real-time rendering allows you to instantly achieve high-quality scene images, providing a fully immersive VR/AR experience.
Thanks to its cross-platform nature, Unity allows you to compile projects for different devices in almost one click, which significantly speeds up and simplifies the release of AR/VR applications.
Unity is a powerful and flexible tool for creating AR/VR applications of any level of complexity: from interactive presentations to games with complex mechanics, which helps create a unique gaming experience.
Suitable for multiplayer game development
Unity has built-in solutions for creating multiplayer projects (Unity Netcode, Photon, etc.) - with its help you can implement an MMORPG game in which a large number of players can interact with each other. The implementation of such projects is possible due to the flexibility of the engine, wide network programming capabilities and support for numerous tools for online interaction:
- Unity supports network engines and frameworks – Unity Netcode for GameObjects, Mirror, Photon, Fish-Networking, Forge Networking, etc. This allows you to develop both simple cooperatives and large-scale MMO projects.
- With support for client-server architecture, Unity scales easily to a dedicated server, hybrid, or peer-to-peer model, providing flexibility in how you approach synchronization, latency compensation, and security.
- Multiplayer mechanics (position transfer, player synchronization, RPC calls, etc.) are implemented quickly thanks to detailed documentation and visual tools.
- Unity easily integrates with cloud services (PlayFab, Amazon GameLift, GameSparks, Azure PlayFab Multiplayer Servers), which simplifies authorization, analytics, data storage, and scaling.
Due to such flexibility, a large set of tools, and support for network technologies, multiplayer game development on Unity (C#) is in high demand among clients focused on creating online products.
Support for modern technologies
Unity is not just an engine, but a powerful platform that supports a variety of cutting-edge technologies. In addition to AR/VR/MR, integration of custom AI-based solutions is available, including recognition, patrolling, agent training, including machine learning (reinforcement learning).
The platform delivers realistic graphics thanks to the high-quality rendering of the High Definition Render Pipeline (HDRP) with support for ray tracing, global illumination, post-processing effects, as well as PBR (Physically Based Rendering) and VFX Graph for working with complex visual effects.
Through the SDK, you can integrate chat, data storage, and matchmaking.
Integration with REST API, Firebase, AWS, Azure and other backends is possible.
Game development on Unity (C#) is also possible using the DOTS architecture, which increases memory efficiency and performance, with machine learning, visual programming (Visual Scripting), and other advanced technologies.
Unity also has a built-in audio system that allows you to add sound effects and music in WAV, MP3, OGG, etc. formats.
Cost-effective license
When creating games on Unity, various monetization formats are available, including monthly and annual subscriptions, as well as a free version for projects with revenue of less than $100,000 per year.
Convenient support after the game's release
Unity Game Services and LiveOps simplify post-launch support for your game. Continuous integration and deployment, cloud-based diagnostics and version control, ad cabinet, and more make technical support more efficient.
Unity game development services
Arionis Games performs complex game development on Unity (C#). The cost of services required for the successful implementation of your project will be reported by our specialist after a preliminary consultation. We offer outstaffing of Unity developers and a full cycle of game development - from concept to post-release support. We create IT solutions for the gaming and entertainment industry, providing an interactive and exciting gameplay.
Game development on Unity: stages
The Unity platform allows you to create games for PC, mobile, consoles and the web. Arionis Games offers a full development cycle, including concept and design, programming, testing and publishing.
The process of creating games on Unity3D includes the following stages:
- Analysis and planning – gathering requirements, drafting technical specifications, selecting target platforms, assessing deadlines, risks, and budgeting.
- Game design and prototyping – development of a game design document, creation of a game prototype, UI/UX design, gameplay balancing and mechanics.
- Game development – programming the game in C#, implementing physics, animations, AI (optional), integrating visual and sound effects, achievement systems, in-game purchases, progress, adaptive UI for different formats and screen resolutions. Development of frontend, backend and network functions (if necessary) – the server side can include multiplayer, accounts, saving, integration with PlayFab, Photon, Mirror or custom servers.
- Testing – cross-platform QA, bug fixing, testing on real devices.
- Compilation and publication – preparation of the compilation, publication in marketplaces (App Store, Google Play, Steam, etc.).
- Post-release support – releasing new features and patches, working with user feedback.
A structured approach to game production allows you to work quickly and efficiently, ensuring high quality in every element of the product – plot, graphics, performance, and unique game mechanics.
The company's activities are not limited to game development - here you can see the full list of Arionis services, find out how much game development in Unity and C# costs, and get answers to all your questions.
Backend development for Unity games
In addition to client-side programming, the company also develops backends for gaming projects: we configure network infrastructure, cloud servers, optimize performance. We also create multi-user environments and ensure their security.
Game backend programming in Unity and C# includes the following aspects:
- Server architecture – technology selection (Node.js, .NET, Python, Go, etc.), database structure design, cloud hosting setup (AWS, Azure, Google Cloud, PlayFab, etc.).
- Admin panel – data and user management, reporting, analytics, logging.
- User management – authorization, authentication, storage and synchronization of player profiles, ensuring data security.
- Implementing game logic on the server – session management, PvP and PvE interactions, synchronization of game states between players.
- Progression systems – saving achievements, inventory, levels, leaderboards, reward mechanics, loot, quests.
- Monetization and in-game economy – integration of in-game purchases, balancing rewards and prices, management of virtual currencies.
- Chat and social functions – connecting general and/or private chats, organizing clans, inviting to the game.
- Integration with Unity – creating an API for client-server communication, supporting HTTP requests or WebSockets, connecting a plugin or SDK.
- Support and scaling – automatic CI/CD updates, performance monitoring, preparation for user growth.
- Testing and security – load testing, unit tests, anti-cheat systems, encryption, DDoS protection.
The backend development service for Unity games covers work with the server part and ensures the stability and scalability of the gameplay.
Cross-platform game development
Cross-platform game development services in Unity and C# cover the full cycle of creating a game development product that will work stably on multiple platforms (iOS, Android, PC, Web, consoles, etc.). The algorithm of actions is the same as when creating any other game, with minor additions:
- at the prototyping stage, a UI/UX design adapted to the given platforms is immediately developed;
- at the programming stage, cross-platform integration is implemented for mobile devices (Android, iOS), desktops (Windows, macOS, Linux), web platforms (WebGL, etc.) and consoles (PlayStation, Xbox, Nintendo Switch);
- plugins and SDKs are connected (In-App Purchase, Ads, Firebase, etc.);
- Project performance is optimized separately for each platform;
- during testing, support and stability of work with various input systems (touchpad, keyboard, mouse, gamepads) are checked;
- At the launch stage, builds are prepared for each of the selected platforms.
Cross-platform game development in Unity3D and C# allows you to save resources, reach a wider audience, and speed up the release without the need to create separate versions of the product:
- Cost reduction – the project is written immediately on a single code base for multiple platforms, there is no need to form separate teams for each system.
- Rapid release – simultaneous or near-simultaneous launch of the game on all platforms allows you to get feedback faster and scale the product.
- Simplified updates and support – a single codebase makes it easy to make changes that are immediately applied to all platforms.
- Sync and crossplay – players can start a game on one device and continue on another.
- Multiplayer between different platforms – for example, desktop players can play against mobile users.
- Marketing optimization – a single promotion strategy for all platforms reduces costs.
The cross-platform format allows you to optimize the process, speed up release, and reduce the cost of developing games on Unity (C#).
Unity uses the .NET framework and the C# programming language, the most popular in the gaming industry. The engine compiles C# code for each target device, so creating games in C# is possible for PC, mobile devices, consoles, as well as AR and VR systems.
Game porting
Porting games to different platforms is the adaptation of a product originally created for one platform to another/others. This is a technically complex process that requires the use of flexible tools and workflow optimization. Unity provides the entire necessary tool stack for the most efficient porting.
This service is one of the most popular in Unity game development. Arionis Games helps clients adapt products created for one platform to run on any other. We “translate” graphics, controls, and interface, ensuring stable and smooth interaction with new environments.
Often, customers ask to update old gaming products for modern platforms in order to expand the market and attract new audiences.
What services are included in game porting:
- change of control – replacing the mouse/keyboard with a touchpad or gamepad;
- performance and graphics optimization – technical requirements for stable operation on mobile devices, PCs, consoles, etc. often differ;
- UI redesign – adaptation to screens of different sizes and resolutions;
- support for the necessary API/SDKs – each platform has its own tools;
- testing and debugging – checking and refining the product to ensure it works correctly on the new platform.
Porting expands the game's audience, increases commercial returns, and improves the user experience.
Unity simplifies this process with a number of advantages:
- single code for all platforms – the main code is written once and used on many platforms;
- wide support capabilities – the engine officially supports over 25 platforms, which simplifies, reduces the cost and speeds up porting;
- flexible adaptation – when developing games on Unity (C#), many convenient tools are available for customizing the interface and management for each platform;
- fast debugging and testing – built-in tools and emulators accelerate the search and correction of errors on each platform;
- powerful library – Unity offers a large number of ready-made solutions, including for porting;
- saving money and resources – there is no need to rewrite and adapt the code manually, which reduces the cost of developing and supporting games on Unity.
Thanks to Unity's technical capabilities, porting is faster and cheaper without losing quality.
3D/2D graphics and animation in Unity
Visual design and animation form the first impression of a game. High-quality 2D/3D graphics and smooth animation in Unity increase interest and engagement, create atmosphere, and make the gaming experience truly immersive.
What does the Unity 3D/2D graphics and animation service include?
3D/2D graphics:
- creation of 2D sprites and 3D models of characters, objects, and environments;
- texturing and working with details (materials, lighting);
- development of concept art and final game assets;
- graphics optimization for target platforms.
This is an important milestone in developing two-dimensional products and creating 3D games on Unity3D.
Animation:
- rigging 2D characters and 3D characters;
- skeletal animation on the built-in engine animator;
- implementation of movement and interaction mechanics (running, attacks, emotions, transitions between states);
- integrating animations into gameplay using animation controllers and events.
Additionally, it is possible to synchronize graphics and animations with game mechanics, work with Unity Timeline and Cinemachine for cut scenes, and adapt graphics for VR/AR projects.
Professionally executed graphics and animation during game development on Unity3D is an important strategic element of every game development product, allowing you to attract attention, stand out among competitors, and retain players.
User Interface (UI/UX) Development for Games
UI/UX development is a key step in creating a successful game. A clear and visually appealing interface improves the user experience and player engagement.
What is included in user interface (UI/UX) development when creating games on Unity3D:
- Target audience and genre analysis – to identify user preferences and the specifics of future gameplay and program a convenient, intuitive interface.
- Working with wireframes and prototypes – implementing navigation, screen layouts, and interactions at an early stage.
- UI design – the visual design of the interface, including panels, icons, menus, buttons, etc.
- UX design – designing the logic and scenarios of player interaction with the interface to ensure maximum comfort.
- Adapting the interface to different devices and resolutions – working out the correct display of the UI on all target platforms (PC, mobile devices, consoles, web services).
- Engine integration – implementing UI solutions into the game engine in accordance with technical requirements.
- Testing in several iterations - checking the effectiveness of implemented solutions, collecting feedback from focus groups, and refining the product.
- Creating interactive elements and animations – visual effects, feedback, and animations when the player interacts with the interface enhance the experience and make the process more engaging.
A well-designed UI/UX design simplifies the gameplay, increases the level of player engagement and return, and helps you stand out from the competition. The cost of this service, as well as the price of game development on Unity (C#), can be found out by Arionis specialists - we will advise you.
Integration of game mechanics and physics
Integration of game mechanics and physics is an important stage of game development in Unity (C#), which provides a dynamic and exciting gameplay. The service includes the development of all aspects of the interaction and behavior of objects in the virtual world:
- design and development of game mechanics – the logic of player interaction with the game world (movement, attacks and defense, collecting items, crafting, etc.);
- Unity physics engine settings – handling realistic collisions, falls, jumps, and other physical interactions;
- development of animation, movement and character control systems taking into account the laws of physics;
- integration of triggers and events – automatic reaction of the game to user actions or changes in the game world;
- performance optimization – tuning physics and mechanics for stable operation on target devices;
- testing and debugging – ensuring the correct operation of mechanics and physics at various levels of complexity and devices.
Well-implemented mechanics and physics make the product "alive" and realistic, increasing the level of player engagement and retention. At Arionis Games, you can order game development on Unity from scratch or individual services to improve its quality or refine elements. Check with our specialists for details.
Game optimization for different devices and platforms
Optimization is also an important stage of Unity3D game development, ensuring stable operation of the project on different platforms and devices. The service is included in the comprehensive development, but it is often ordered separately - for example, when the finished game "slows down", takes a long time to load, or works unstable on certain devices.
Optimization is also performed during porting, audience expansion (so that the game works well on both flagship and weaker devices), as well as when updating or updating existing games. It is often combined with updating graphics and mechanics.
What is included in Unity game optimization:
- performance optimization – faster loading, increased FPS and overall stability;
- graphics adaptation – adjusting the quality of textures, effects and models for different types of devices;
- memory optimization – efficient use of resources without loss of quality;
- asset processing – organization and compression for fast rendering;
- code optimization – refactoring scripts to reduce the load on RAM and processor;
- platform adaptation – setting resolution, control and interface for each platform;
- testing on target devices – identifying and eliminating performance issues;
- cross-platform support – preparation for building for Android, iOS, Windows, macOS, consoles and web services.
Professional optimization increases the performance of games, improves the user experience, expands audience reach, and increases the likelihood of a product's commercial success.
Testing, bug fixing and release preparation
Before launching a game on the market – regardless of the engine used – it is necessary to ensure the stable operation of all its elements. Testing is an integral part of development, which can also be ordered separately to check the finished product before release.
What is included in the testing and release preparation service:
- functional testing – checking mechanics, interfaces, and interactions for correctness;
- performance testing – detection of lags, FPS drops, device overheating and unstable operation on different platforms;
- bug fixing – finding and eliminating logical, graphical and other errors;
- cross-platform testing – checking the stable operation of the game on different OSes and devices;
- UX testing – checking the ease of use, interface and navigation;
- optimization – loading acceleration, graphics and code optimization;
- preparation of builds – creating final versions of the game for the App Store, Google Play, Steam and other platforms, preparing screenshots, descriptions, icons;
- technical support during release – assistance with publishing the game, troubleshooting possible problems.
Comprehensive testing of games ensures their competitiveness, compliance with industry requirements and user expectations. It is this stage that determines the success of the launch and further prospects of the game on the market.
What games do we develop on Unity?
Unity is a universal engine that allows you to create games of almost any complexity and genre for different devices and platforms. It opens up wide possibilities for implementing any ideas.
These can be 2D platformers, puzzles, arcades, visual novels and roguelikes, 3D shooters, adventure games, RPGs, simulators and quests, solutions for corporate training and education, VR/AR applications for virtual and augmented reality helmets, and much more.
Here are some of the main types of games that are most often ordered from Arionis on Unity (C#):
Game development on Unity for mobile platforms (iOS, Android)
Creating mobile games on Unity is a popular service. It is one of the most popular engines for implementing projects for iOS and Android. It allows you to effectively optimize resources, thanks to which it is successfully used to create both simple hyper-casual products and complex multiplayer games with technically complex graphics and high performance requirements.
On Unity, game development for Android and iOS is possible in the following genres:
- Casual and hypercasual games with minimalist gameplay and short game sessions – puzzles, runners, clickers, arcades. Thanks to the lightness of the engine, such projects are quickly implemented and require a minimum of resources.
- Platformers are a genre in which players need to navigate through space, complete tasks, and defeat enemies. Unity offers a wide arsenal of tools for smooth animation, thoughtful physics, and high-quality graphics. Support for 2D and 2.5D allows you to implement both classic and modern interpretations of the genre.
- RPG and adventure games – from turn-based RPGs to complex open-world projects. Thanks to ready-made modules and a large library of plugins, creating Android games on Unity allows you to effectively implement animation systems, dialog boxes, inventory, and character leveling.
- Shooters (FPS/TPS) – Unity allows you to create both single-player and multiplayer mobile shooters. High flexibility when working with 3D graphics, shooting physics, and network interaction ensures high-quality implementation of complex mechanics and stable operation on mobile devices.
- Strategies – the engine is actively used for developing mobile strategies (turn-based and real-time). Effective implementation of mechanics is provided by tools for working with AI, economics, and construction systems.
- Simulators – from classic farms to flight simulators. Unity provides the ability to customize scenarios thanks to advanced physics.
- Puzzles and educational games – high interactivity and animation support provide an engaging experience. You can create both classic logic games and educational applications for users of all ages.
- VR/AR games and apps – Unity supports ARKit (iOS) and ARCore (Android), allowing you to create entertainment, educational, and marketing products with augmented reality.
- Multiplayer games – Unity is great for creating mobile games with online modes: PvP battles, co-op, rankings, social features.
Supports monetization, advertising, third-party SDK integration. Unity is the optimal engine for the mobile market.
Creating games for PC and consoles
Unity is widely used for developing computer games and solutions for game consoles due to its power, flexibility and multi-platform. It supports high-quality graphics, complex physics, advanced mechanics and integrates with modern technologies, including VR, AR and networking features. These capabilities make the engine ideal for both indie and large-scale projects on the PlayStation, Xbox, Nintendo Switch platforms.
The most popular genres for development on Unity for PC and consoles:
- action games - shooters, fighting games, slashers;
- role-playing games (RPGs) – from turn-based strategies to open worlds;
- adventures and platformers – quests, story games, puzzles;
- life, business, driving, sports simulators;
- strategies – turn-based, RTS, tower defense;
- Horror games are atmospheric projects with realistic physics and lighting.
You can also create casual and indie games with original graphics and mechanics on Unity. You can order the development of any of the listed games on Unity from Arionis.
The engine makes development accessible and scalable: teams can easily adapt games to run on different devices.
Working with multiplayer games and online services
Unity offers a large set of networking features and solutions (Photon, Mirror, etc.) that allow you to implement MMO and multiplayer projects, ensuring stable communication between players and servers.
Main features:
- Support for the client-server and peer-to-peer models allows for both distributed and centralized network gaming architectures.
- Object state synchronization automatically updates game object data in real time for all session participants.
- Support for user authorization and authentication - integration of third-party services for player security is possible.
- Disconnection/reconnection handling – the Unity game will run stably even with an unstable internet connection.
- Network events and RPC calls allow you to implement remote method invocation on the server or client.
- Lobbies and matchmaking rooms make it easy to create and manage game sessions and organize matches between players.
- Messaging – for transferring data and commands between the server and clients.
Unity also supports integration with external services - Arionis specialists actively use ready-made solutions for implementing online functionality: Photon, Mirror, PlayFab, Nakama, GameSparks, etc. This significantly speeds up development, improves product quality, and ensures the stability of online interaction.
Possible genres:
- First and third-person shooters (FPS / TPS) – with arenas, tactical elements, and team interaction.
- MMOs are multiplayer online games with thousands of players: RPGs, strategies, adventures, trading, survival, quests and battles.
- Fighting games are 2D and 3D games with tournament grids and matchmaking systems.
- Battle Royale – dynamic battles with weapon systems, map generation, and survival mechanics.
- Sports games – football, basketball, tennis, racing with support for local and global multiplayer competitions.
- RTS strategies are classic strategies or tactical combat in real time.
- Card and board games – with modern or traditional mechanics, online tournaments, card trading.
- Mobile multiplayer games – card games, arcade games, puzzles, etc.
- Survival and sandboxes – resource extraction, construction, battles.
- Adventure - with exploration, quests, treasures, and team-based puzzle solving.
Unity opens up great opportunities for creating multiplayer games – from simple arcades to large-scale open worlds with thousands of users.
Creating online games on Unity
Developing online games on Unity is a popular service. This engine has a number of advantages that make it one of the most popular tools for implementing multiplayer projects:
- Flexible network capabilities – with UNet, Mirror, Photon, you can create both simple cooperatives and large MMOs.
- Data synchronization and real-time operation – ensures accurate transmission of information about player actions, character movement, and object states.
- Powerful UI/UX tools – Unity allows you to create user-friendly interfaces and effective user interactions.
- Development speed – thanks to built-in functions and a variety of ready-made solutions, basic functionality is created faster.
- Integration with cloud services and matchmaking systems – seamless interaction between players.
- Analytics support – the ability to monitor user behavior, improve gameplay, and increase engagement.
- Many plugins and ready-made solutions for network programming make it easier to create and maintain online games.
Unity guarantees stability, project performance, and expands player interaction capabilities thanks to a wide selection of server integrations, strong support for networking features, and engine flexibility.
The main categories of browser and online games that can be created in Unity3D are:
- Multiplayer shooters (FPS/TPS) – PvP arenas, Battle Royale, 5v5 team battles (Photon or Mirror provide fast data exchange, synchronization of weapons, animations).
- MMORPG – a fantasy or sci-fi RPG with open worlds, quests, and character progression.
- MOBA – team battles in arenas, flexible spell mechanics, integrated matchmaking.
- Cooperative PvE games – shooters, survival, quests against AI.
- Simulators and sandboxes – construction, survival, creativity.
- Digital card and board games – online poker, chess, auto chess, collectible card games.
- Casual and social projects – multiplayer puzzles, tournaments, mini-games, chat rooms (Unity is effective when developing simple social games with short sessions, mass player connection, and simple interaction).
Thanks to its cross-platform capabilities and access to network tools, Unity is equally effective for creating cooperative multiplayer projects on Android, iOS, PC, and consoles.
Collaboration formats when creating games on Unity in Arionis Games
Game development on Unity from scratch
Creating games on Unity from scratch is a multi-step process that requires professional expertise and strategic planning. Arionis Games specialists perform comprehensive game development on Unity - from testing ideas and concepts to product launch and post-release support:
- providing a team of experienced developers;
- market analysis, target audience, niche;
- preparation of game design documentation;
- development of the concept, characters, and style;
- prototyping gameplay and basic mechanics to test hypotheses;
- soft launch to collect feedback and refine the product before release;
- project launch on the market;
- post-shooting support.
We talked in more detail about the stages of game development on this page.
Arionis Games practices a phased iterative work format, which ensures prompt resolution of issues that arise during the game creation process. The cost of game development on Unity (C#) and the approximate time frame for working on your project can be clarified with URANUS specialists.
Co-developing a game on Unity with your team
Arionis Games offers Unity game development on a project basis - to precisely meet the client's needs. We will provide specialists with the necessary expertise.
This format allows you to optimize the product creation process, its cost, and release preparation time. You can clarify the preliminary cost of outsourcing and outstaffing services for Unity game development, as well as options for engaging a dedicated IT team for your project during a consultation with our specialists.
Game development team at Arionis
Several types of specialists participate in the process of creating games on Unity, whose joint work ensures that the product meets the requirements of the industry, target platforms, and the expectations of the customer and its audience:
- Game designers are responsible for creating concepts, scenarios, defining game goals, designing levels, creating locations and tasks. They also balance mechanics, prototyping, and testing to ensure a cohesive and enjoyable gaming experience.
- Unity developers – program game logic, create levels, optimize performance, integrate graphics, and other aspects. The main tasks of these specialists are: developing the gameplay, integrating graphics and animations, optimizing, working with network technologies, testing, supporting, and updating projects.
- UI/UX designers – develop visual and functional components of interfaces for the convenience of players. Create illustrations, icons, design elements, animations, determine style and color scheme. Main tasks – UX research, creation, prototyping, testing and optimization of UI.
- Project producers are project managers who manage the process of creating a game on Unity: budget control, meeting deadlines, and communication between the team and the customer.
These and other specialists may be involved in the creation of a game product at Arionis Games. If you need advice on team formation, please contact us, we will help.
What technologies does Arionis use to develop games on Unity?
To develop games on Unity, Arionis Games team uses a wide stack of technologies and tools that cover programming, graphics, sound, networking, and much more. Here are the key ones:
Programming languages:
- C# is the main language of the Unity Editor and most tools, runs on top of .NET/Mono (GUI, inspector, component system, Terrain Engine, etc.), is used to write game scripts (natively);
- C++ – used for the engine (runtime), provides maximum performance and cross-platform;
- using other . NET languages is possible through DLL assemblies.
Graphics and visualization: Unity Graphics Engine, Shader Graph, URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline), Visual Effect Graph.
Artificial Intelligence: NavMesh, Machine Learning Agents (ML-Agents).
Networking technologies and multiplayer: Unity Netcode for GameObjects, Mirror, Photon, PlayFab.
Integrations and databases: Firebase, PlayFab, Backendless, REST API / WebSockets.
Platforms and builds: Windows, macOS, Android, iOS, WebGL, PlayStation, Xbox, Nintendo Switch, VR/AR (Oculus, HoloLens, etc.).
Augmented and virtual reality: AR Foundation, XR Plugin Management.
Development tools: Unity Editor, Unity Hub, Profiler, Performance Reporting.
Development methodologies: Agile, DevOps, CI, and others, depending on the specifics of the project.
By using a wide range of technologies and tools, Arionis flexibly and efficiently creates Unity games for different platforms, devices, and audiences.
Advantages of Unity game development at Arionis Games
Arionis has been developing IT products for many years. We provide a full cycle of game production - from idea to post-release support.
The team's expertise and experience in implementing projects of varying complexity on Unity for different platforms and operating systems, an individual approach to each client taking into account their goals, product specifics, and target audience, as well as an iterative format of cooperation allow us to create competitive games on Unity, ensuring transparent communication and flexibility in interaction.
To get a consultation, find out the preliminary cost of developing your Unity game and the deadlines, contact our specialists. We offer effective comprehensive solutions and project cooperation.
FAQ
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What games is Unity suitable for developing?
Thanks to its cross-platform nature, Unity is successfully used to create mobile, desktop, console, online games (including multiplayer), as well as projects in the field of AR/VR. The engine is suitable for implementing both simple and complex games in dozens of genres - both in 2D and 3D.
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How long does it take to create games in Unity3D?
The development time for games on Unity depends on the specifics and scale of the project, the number and qualifications of specialists involved, the requirements for graphics, gameplay and functionality:
- a simple 2D game (platformer, puzzle) with the participation of 1–2 developers - 1–3 months;
- a complex 2D or simple 3D game (arcade, quest, runner) with a team of 2–3 people - 3–6 months;
- a 3D product of medium complexity (action, RPG, shooter) with a team of 4–10 people - 6–18 months;
- a large project or online game (MMO, multiplayer shooter, VR game) with a team of 10 people - 1.5–3 years.
Unity speeds up game development, sometimes reducing the duration by months - thanks to ready-made solutions for physics, multiplayer and UI. Most of the time is spent on design, balance and testing.
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What game genres can be ordered on Unity from Arionis?
Arionis team creates games on Unity in various genres - shooters, platformers, RPGs, strategies, puzzles, etc. We are open to challenges and are always happy to receive interesting and unconventional projects - please contact us.
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What are the stages of game development in Unity?
A structured approach to creating games on Unity3D is the key to a successful result. The process is divided into 8 stages, which increases efficiency and manageability:
- Briefing, preparation of technical documentation.
- Creation of prototypes of game elements, formation of basic gameplay for testing the concept.
- Pre-production – creation of a vertical slice for testing 1–2 levels of the game with working mechanics and collecting feedback.
- Production – development of the frontend and backend.
- Technical testing – checking game parameters, fixing bugs.
- A/B testing – collecting feedback from players, finalizing the product.
- Release – releasing the game to the market, publishing in stores.
- Post-release technical support – updating, adapting, finalizing game content after launch.
If you need advice or assistance with developing a game on Unity, contact Arionis specialists – we will help with both.
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How much does it cost to create a game in Unity?
The price of developing a game on Unity depends on several factors:
- the genre and complexity of the game (for example, developing a simple 2D arcade is cheaper than creating a 3D RPG with an open world, AI and complex mechanics);
- the number of platforms - cross-platform projects are more expensive due to the greater amount of work;
- graphics and animation - if you can use ready-made assets, the cost is lower than when creating unique solutions;
- functionality and mechanics - the presence of online multiplayer, in-game purchases, AI, cloud services, server solutions increases the budget;
- the need for technical support after the release - if you plan to release updates, perform bug fixes and update game content after the release, the cost of developing a game on Unity will increase.
The final price is also affected by the project implementation time, the number and level of specialists involved in the work.
To find out the cost of developing your game on Unity and order the necessary services, contact our specialists - we will advise you taking into account the specifics of your project.