Custom development of FPS/TPS shooters on request
Shooters have remained one of the most popular genres in the gaming industry for several decades. They shape trends, setting standards for graphics, gameplay, and online interaction, gathering huge communities of gamers. TPS and FPS shooter games consistently lead in terms of downloads, views on streaming services, and monetization.
The explanation for this popularity is simple: the dynamics of the gameplay, the competitive element and the high level of engagement/retention make such projects interesting for a wide variety of audiences, and therefore commercially promising. That is why the individual development of custom FPS/TPS shooters is strategically important for achieving success in this saturated, competitive niche.
Publishers and investors need companies that can create a custom product with a unique atmosphere, mechanics, and monetization models that work for the target audience. An individual approach to working on such projects provides control over the product architecture, allowing you to achieve business goals and bring to market a game that will attract the target audience and generate long-term profits.
Arionis Games is a reliable partner for those looking for a studio with experience in creating FPS and TPS shooters. We offer an individual approach, a deep understanding of the genre and guarantee quality that meets customer expectations and market requirements. Thanks to technical and industry expertise, the team ensures successful releases of our clients' products. We create projects that resonate with the audience and become a source of long-term income.
What are shooters?
Shooters are games in which the gameplay is based on shooting and combat, and the user's goal is to defeat opponents while simultaneously completing tasks. Usually, in such projects, only one character is controlled. Sometimes the user can give commands to independent allies controlled by AI.
Features of the genre:
- the gameplay is dynamic, built on shooting accuracy and reaction;
- physics, weapons and enemy behavior are realistic;
- tactical elements – cover, teamwork;
- a wide variety of weapons and equipment;
- multiplayer modes, competitions.
Tactical elements can be used in different volumes and formats – be completely absent, partially present, or in the form of full-fledged quests (in shooters with a plot).
There are 4 modes possible in this genre:
- cooperative shooters where users play for the same side or complete tasks together,
- team - with players united in groups competing against another team,
- "all against all" mode (duels or single shooters).
What are FPS and TPS shooters?
FPS (First-Person Shooter) are first-person shooters. In them, the gamer sees the virtual world through the eyes of an avatar, which creates the effect of complete immersion. This is the most popular subgenre, most often with multiplayer. The format allows for a high level of interactivity, suitable for dynamic battles and accurate shooting. Such games often feature competitive gameplay, in which the result depends on reaction speed and strategy.
TPS (Third-Person Shooter) – third-person shooters. In them, the camera is located behind the character’s shoulder, which opens up a wider view and simplifies orientation in locations. The format gives maximum control over the avatar’s movements, allowing you to combine shooting with elements of stealth and acrobatics. This subgenre is very popular on consoles.
The main differences between FPS and TPS:
- Player perspective: first/third person perspective affects the perception of the game world and the style of interaction with it.
- Gameplay and mechanics: FPS focuses on aimed shooting and reaction speed, while TPS focuses on tactical maneuvers, positioning, and visual combos.
- Level design: maps and levels are modeled from the appropriate perspective – for optimal navigation and combat balance.
Understanding these features is critically important when creating custom shooters – implementing a commercially successful product that the audience will appreciate on its merits is only possible when choosing a relevant genre and mechanics.
You can make a web shooter, for a phone (Android, iPhone), PC, for AR/VR devices or consoles, as well as implement projects with references to other genres. Such games can contain elements of adventure, puzzles, arcades, which makes the story more lively and interesting. In addition, you can add quests, resource search, car driving and other details that are not typical for classic shooters.
Stages and specifics of shooter development
Arionis Games Studio takes a comprehensive approach to the implementation of each project. The production process includes seven stages:
- Analysis of the task, market, target audience.
- Preparation of technical specifications, game design document.
- Prototyping , MVP development.
- Working with graphics, 2D/3D modeling , 2D/3D animation .
- Programming basic and network mechanics.
- Testing (game, load, multiplayer, etc.).
- Preparing for launch.
- Post-release service (by arrangement).
You can read more about the stages of game project creation by our specialists and the types of work at each stage of production on the Game Development page.
Features of shooter development
Creating a game project is not a unified process. Each genre has its own specifics. When developing FPS/TPS shooters, it is important to consider the following nuances for a quality gaming experience:
- high requirements for graphics, physics, animation, ballistics, network code and optimization;
- complex architecture of weapons control systems and combat mechanics;
- development of AI for NPCs to balance the complexity and realism of opponent behavior;
- balance of PvE and PvP modes, weapons and maps.
It is also important to develop a gameplay loop for retention and competent integration of monetization models (in-game purchases, battle pass, premium sales, F2P with microtransactions, etc.), reward systems and ratings.
If in more detail:
- Shooting mechanics and interaction with the environment. Accurate weapon models, recoil simulation, bullet physics, and hit animations are necessary to ensure realism and player satisfaction.
- Level and map design. Need balance for multiplayer, consideration of user perspective (first or third person), optimal navigation, cover, and overview.
- Network code and multiplayer. Stable online operation, minimal latency, seamless synchronization of player actions, and protection against cheating are important.
- Optimization. Dynamic gameplay often requires high frame rates and stable display of visual effects. When developing FPS/TPS shooters, it is necessary to ensure smooth operation on target platforms and devices, including weak PCs and smartphones.
- Animation and effects: As with weapons, character movements, reactions to damage, and interactions with the environment directly impact emotional engagement, enhancing immersion.
Speaking of platforms, when creating mobile shooters, the control system is more flexible due to the lack of buttons that are found on keyboards and joysticks. Also, such games often include auto-shooting and auto-tracking, since on a smartphone the user cannot perform several actions at once.
Every element of an FPS/TPS shooter requires careful testing and tuning – from shooting accuracy and ammunition physics to visual style and network synchronization. The key to a high-quality, exciting and successful product is custom development, comprehensive consistent work on mechanics, balance and optimization.
Who is the service relevant for?
Game development in the first- and third-person shooter genre is in demand among various categories of clients to solve a wide range of tasks:
- Publishers and game studios commission shooters to expand their portfolios and reach a mass audience. The genre is consistently among the most popular areas of game development, which, if properly implemented, ensures high and long-term interest.
- Startups and investors are choosing FPS and TPS games for their high monetization potential through in-game purchases, as well as esports integrations.
- Brands use FPS and TPS as an engaging marketing tool – for promotion, gamification. When individually developed, the shooter is effectively adapted to business goals and is also branded, which significantly increases the effectiveness of solving marketing and commercial tasks.
- VR/AR companies. Clients in this segment choose custom shooter game creation for the opportunity to create an exciting, in-demand product that showcases the capabilities of their product lines.
By ordering custom shooter development, clients receive a title that precisely matches their business goals, platforms, and audience needs. This increases the chances of commercial success, while reducing the risks associated with using template assets or typical game builders. The main thing is that you get full control over the project, which can be organically developed and scaled.
Technologies and tools
Working with FPS and TPS shooters, given the specifics of the genre and its gameplay, requires a broad technical base - so that the graphics are realistic, the interface is responsive, and the network architecture is stable.
The main tools that Arionis Games developers use to create shooters:
- Engines – Unreal Engine , Unity .
- Programming languages – C++, C#, Python / Lua / Blueprint.
- Graphics – Blender, Maya, 3ds Max, Substance Painter / Designer, Photoshop / GIMP (for 2D shooters), Niagara (Unreal) / VFX Graph.
- Animation and characters – Motion Capture systems (MoCap, for capturing movements), Mixamo / Autodesk MotionBuilder.
- Multiplayer, network functions – Photon, Mirror, UNet, Epic Online Services / PlayFab, server backend (Node.js, C++, Python).
- Testing – Automated Testing, Unit Tests, Crashlytics / BugSplat.
- Virtual/Augmented Reality – VR/AR SDK (Oculus, SteamVR, ARKit/ARCore).
- Analytics – Unity Analytics, Firebase, AppLovin.
A stack of modern, professional software and hardware allows us to implement projects of any scale, ensuring their high performance, adaptability, and stability. We select technologies for the specifics and scale of the product.
What types of FPS / TPS shooters can be ordered from Arionis Games?
We offer a wide selection of subgenres and types of shooters.
Depending on the setting and theme, these can be:
- military / tactical – with realistic battle scenes in a modern or stylized historical setting, with appropriate weapons and ammunition;
- fantasy / sci-fi – with futuristic weapons and worlds, unusual special effects and abilities;
- zombie/horror variations with a tense atmosphere, survival gameplay, and epic battles with all sorts of evil.
By type of gameplay, we can implement the following types of shooters:
- solo, cooperative campaigns – with story missions, NPCs and AI opponents;
- multiplayer – with PvP, team battles, battle royale format;
- Mixed mode options – various combinations of PvE and PvP.
Shooters can be arcade and multiplayer, cooperative or story-based, single-player and multiplayer. Which format and genre is suitable for implementing your idea depends on many factors - from the audience and chosen platform to the budget.
Why shooters order from Arionis
If you are planning to create a next-generation shooter or a project in any other genre, Arionis Games studio will be a reliable partner. We have been engaged in web development for over 10 years and have been specializing in creating custom games, including shooters, for over 5 years. You can see examples of our latest games in the Portfolio.
We use a wide stack of tools. Combining technical training and market specific knowledge, we create successful releases of various levels of complexity, including blockchain solutions, AI, AR/VR, and machine learning.
We offer a full development cycle - from concept creation to post-release support, and we will also help you solve specific problems of your project - we will join you at any stage of product implementation.
We work on a project basis, through outsourcing, outstaffing, and offer the services of dedicated IT teams.
Why we are trusted:
- extensive experience in web development, network technologies, 3D graphics and game development in general;
- transparent cooperation, strict reporting, flexible methodology;
- a wide range of technical solutions;
- individual approach, custom development.
We create unique, scalable gaming products with high commercial potential. Leave a request - let's discuss how to make the release of your project successful.
FAQ
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How much does it cost to develop an FPS/TPS shooter?
The cost of work for each product is calculated individually. The price of developing an FPS / TPS shooter depends on the scale of the project, requirements for graphic solutions, mechanics (for example, the level of realism of ballistics, the presence of a progression system, etc.), multiplayer. The cost is also affected by the features and number of target platforms.
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How long does it take to create a shooter?
Game development timelines for this genre vary depending on the complexity of the project. Simple games with basic functionality can be launched within 6-8 months. If you need a large-scale shooter with an open world, multiplayer, a campaign, and a large amount of content, it will take longer to develop.
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What platforms can the shooter you develop support?
We create 2D and 3D browser-based FPS / TPS shooters for PC, phones (iOS, Android) and consoles (PlayStation, Xbox, Nintendo Switch). We can also develop such a project with online and offline modes, for VR / AR.
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Is it possible to make a cross-platform game with multiplayer?
Yes. We implement network solutions with P2P or dedicated servers. We can create a product compatible with multiple device types and OS. For more information, see the Cross-Platform Game Development page.
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What monetization options are there for shooters?
The monetization model that will be effective for your project depends on its specifics and target audience. Available options include in-game purchases, battle pass, subscriptions, advertising, cosmetic items, DLC or premium access. We will analyze your game and select the optimal monetization method based on its features.
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What is included in the post-release support package?
During the development of FPS / TPS shooters, we conduct testing and optimization. We also provide post-launch project maintenance, which may include content updates (adding new levels, ammunition, weapons, characters), functionality expansion, porting / scaling the game, seasonal events - depending on the needs and strategy of the customer. Any of these services for developing an FPS / TPS shooter can be ordered separately.